Lampadati Casco

Notes:

This is probably the most modified vehicle in the pack, list of changes below.

-Swapped the stock wheels for the wire wheels of my JB-700 convert

-Added a soft top for the classic Italian sports car look, the original hard top is also included.

-Removed the door trim from the doors and put them on the hard top so the car without the top looks better.

-Deleted the gas cap and idiotic single reverse light.

Update V1.1 Changelog:

-added proper mirror reflections.

Update V1.2 Changelog:

-added IV style panel lines.
-fixed door, bonnet, and boot physics so that they should now react to the cars movement when open.

Update V2.0 Changelog:

-added compatibility for LibertyPlates mod by Shvab.
-added FLA audio lines.
-fixed a bug that would cause the badges to not darken when the car is burnt.

Update V2.0.1 Changelog:

-updated compatibility for LibertyPlates mod version v1.2.6.0 and higher.


Data Lines:

vehicles.ide (unfortunately there isn't a good '60's sports car sound in the game so you'll have to live with the Super GT sound, or use the FLA audio)

casco,	                  casco,	                  car,		CASCO,	                  SUPER,		VEH@LOW,	VEH@LOW_CONV,		5,	2,		0.2107,	0.2107,		0,	5,	1.0	,0,	sports+ext_conv+ext_strong

handling.dat  (drives like a old Italian sports car, so it's not fast but not boring either)

CASCO	     1700.0  0.00  88	0.0 0.08 -0.32		0.0  4  0.215 1.0 163.0	0.21 0.666 0.40 32.0		1.28 1.08 15.3 0.15 0.4842  		2.2  1.8  1.8  0.04 -0.13 0.0 0.48  		1.0 0.6 1.0 1.5 	0.0  110000		440010		1				1

carcols.dat  (put this in the Car3 section) color 1 is the body color, and color 2 is the grill surround color.

casco, 	37,37,32, 35,35,37, 33,33,1, 38,38,34, 0,0,1, 6,6,3, 23,23,16, 112,112,21, 7,7,1, 49,49,86, 52,52,53, 64,64,76, 70,70,74, 85,85,1, 129,129,41,

VehOff.csv lines  (add these if you added the vehicle)

VEHICLE casco FIELD BOOT_OPEN POS 0.061731 -1.617356 0.259185 ANGLES 0.277786 0.000289 3.102364 FOV 55.000000
VEHICLE casco FIELD BONNET_FWD POS -0.001976 0.426270 0.610474 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE casco FIELD BONNET_BWD POS 0.009232 -0.962427 0.631226 ANGLES -0.000270 -0.000000 -3.141561 FOV 55.000000
VEHICLE casco FIELD CINEY_WHEEL POS -1.188975 0.090558 -0.093750 ANGLES -0.059871 -0.000249 0.067720 FOV 55.000000
VEHICLE casco FIELD CINEY_UNDER POS -0.000053 -0.021643 -0.453491 ANGLES -0.015633 -0.000248 -0.001641 FOV 55.000000
VEHICLE casco FIELD CINEY_MISC_1 POS 0.936034 -4.950626 0.796665 ANGLES -0.126822 -0.168751 0.027251 FOV 45.000000
VEHICLE casco FIELD CINEY_MISC_2 POS -0.824909 -1.479241 0.476706 ANGLES -0.223089 -0.181958 -0.099591 FOV 55.000000
VEHICLE casco FIELD JACKED POS 0.091142 0.155273 0.136475 ANGLES 0.176075 0.000000 2.020782 FOV 55.000000
VEHICLE casco FIELD BUSTED POS -0.561832 0.451538 0.419556 ANGLES -0.122816 0.000000 2.708006 FOV 55.000000
VEHICLE casco FIELD CARPHONE POS -0.406235 0.733643 0.470947 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE casco FIELD BONNET_L POS -0.580627 -0.266113 0.529053 ANGLES 0.000693 -0.000000 1.568285 FOV 55.000000
VEHICLE casco FIELD BONNET_R POS 0.576698 -0.266113 0.529053 ANGLES 0.000693 0.000000 -1.569906 FOV 55.000000
VEHICLE casco FIELD CINEY_WHEEL_2 POS 1.164322 -1.741577 -0.028198 ANGLES -0.039028 0.074307 -0.006470 FOV 55.000000
VEHICLE casco FIELD CINEY_BACK POS -1.058823 0.342163 0.503906 ANGLES -0.261047 0.112661 -2.830234 FOV 55.000000
VEHICLE casco FIELD BUMPER POS 0.000000 1.995605 -0.363159 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE casco FIELD AIM_FR POS 0.000000 -0.542480 0.950562 ANGLES -1.562062 0.000000 0.000000 FOV 55.000000
VEHICLE casco FIELD CINEY_FAR_1 POS -2.266790 -4.087227 0.411653 ANGLES -0.129408 -0.183386 -0.374963 FOV 55.000000
VEHICLE casco FIELD CINEY_FAR_2 POS 1.535310 -4.258360 0.947951 ANGLES -0.218734 0.152293 0.132267 FOV 55.000000
VEHICLE casco FIELD CINEY_FAR_3 POS 1.532124 2.763670 -0.141933 ANGLES 0.091261 -0.160179 2.403273 FOV 74.300003
VEHICLE casco FIELD CINEY_FAR_4 POS -1.449651 3.729224 1.015724 ANGLES -0.310347 0.152480 -2.843116 FOV 55.000000

addedVehicleAudioSettings.ini

custom vehicle audio for use with Fastman92 limit adjuster audio loader

[casco]
structType = 0
field_1 = 42014
flags = 0x2AA628 
floatAsInt_A = -22.0
floatAsInt_E = -2.0
engineLowSound = VEHICLES_ENGINE_RESIDENT_LUXURY_CAR_1_ENGINE_LOW
engineHighSound = VEHICLES_ENGINE_RESIDENT_LUXURY_CAR_1_ENGINE_HIGH
exhaustLowSound = VEHICLES_ENGINE_RESIDENT_LUXURY_CAR_1_EXHAUST_LOW
exhaustHighSound = VEHICLES_ENGINE_RESIDENT_LUXURY_CAR_1_EXHAUST_HIGH
revsOffSound = VEHICLES_ENGINE_RESIDENT_LUXURY_CAR_1_REVS_OFF
field_26 = 493.88
field_2A = 100.0
floatAsInt_2E = -1.82
floatAsInt_32 = 1.8
field_36 = 2400.0
field_3A = 1000.0
floatAsInt_3E = -5.46
floatAsInt_42 = 1.42
field_46 = 330.0
field_4A = 100.0
floatAsInt_4E = -1.42
floatAsInt_52 = 1.42
field_56 = 160.0
field_5A = 100.0
floatAsInt_5E = 5.0
floatAsInt_62 = 6.0
floatAsInt_66 = 1.0
field_6A = 50.0
field_6E = 50.0
floatAsInt_72 = 0.0
floatAsInt_76 = -12.0
engineWaveShape = ENGINE_WAVE_SHAPE
floatAsInt_7E = 0.0
exhaustWaveShape = EXHAUST_WAVE_SHAPE
floatAsInt_86 = 0.0
floatAsInt_multiplier1200_8A = -1.233333
floatAsInt_multiplier1200_8E = 0.78333
engineIdleLoopSound = VEHICLES_ENGINE_RESIDENT_LUXURY_CAR_1_ENG_IDLE_LOOP
exhaustIdleLoopSound = VEHICLES_ENGINE_RESIDENT_LUXURY_CAR_1_EX_IDLE_LOOP
floatAsInt_multiplier1200_9A = -0.333333
floatAsInt_multiplier1200_9E = 1.0
transmissionSound = VEHICLES_TRANSMISSION_1
floatAsInt_A6 = -8.0
floatAsInt_AA = 4.0
sound_AE = VEHICLES_ENGINE_RESIDENT_NULL_LOOP
floatAsInt_B2 = -8.0
floatAsInt_B6 = -2.0
exhaustPopSound = NULL_SOUND
airIntakeSound = AIR_INTAKES_MULTI_QUIET
floatAsInt_multiplier1200_C2 = 0.5
floatAsInt_multiplier1200_C6 = 1.0
dumpValveSound = NULL_SOUND
startSound = STREAMED_VEHICLES_LUXURY_CAR_1_LUXURY_CAR_1_START_DIST
hornSound = INFERNUS_MULTI_HORN
openSound = VEHICLES_EXTRAS_MUSCLE_CAR_OPEN
closeSound = MUSCLE_DOOR_CLOSE_RND
trunkOpenSound = VEHICLES_EXTRAS_MUSCLE_TRUNK_OPEN
trunkCloseSound = VEHICLES_EXTRAS_MUSCLE_TRUNK_CLOSE
field_E6 = 0.5
suspensionUpSound = SUSPENSION_UP
suspensionDownSound = SUSPENSION_UP
field_F2 = 0.4
field_F6 = 1.0
policeScannerManufacturerSound = NULL_SOUND
policeScannerModelSound = NULL_SOUND
policeScannerVehicleCategorySound = POLICE_SCANNER_VEHICLE_CATEGORY_SPORTS_CAR
gearTransmissionSound = VEHICLES_ENGINE_RESIDENT_GEAR_TRANSMISSION
floatAsInt_multiplier1200_10A = 0.333333
floatAsInt_multiplier1200_10E = 2.16667
floatAsInt_multiplier1200_112 = 1.0
floatAsInt_116 = 0.0
field_11A = 50
floatAsInt_11E = 0.0
floatAsInt_122 = 8.0
floatAsInt_126 = 16.0
jumpLandSound = VEHICLE_JUMP_LAND
field_12E = 31
field_132 = 36
ignitionSound = IGNITION
engineShutDownSound = VEHICLES_ENGINE_RESIDENT_SHUT_DOWN_1
field_13E = 0
field_13F = 0
field_140 = 1
field_141 = 1
indicatorVehicleOn = VEHICLES_EXTRAS_INDICATOR_OLD_CAR_ON
indicatorVehicleOff = VEHICLES_EXTRAS_INDICATOR_OLD_CAR_OFF
engineCoolingFan = NULL_SOUND
handbrakeSound_14E = NULL_SOUND
sound_152 = NULL_SOUND
sound_156 = NULL_SOUND
handbrakeSound_15A = VEHICLES_EXTRAS_SPORTS_HANDBRAKE
field_15E = 0
field_15F = 0
field_160 = 1